config.yml
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# DeluxeCoinflip
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# Author: Lewis D (ItsLewizzz)
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# Copyright Lewis D 2020-2021. All rights reserved.
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#
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# Developer API
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# https://github.com/ItsLewizzz/DeluxeCoinflipAPI
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# Select your storage type
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storage:
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# Types available:
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# - SQLITE
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type: SQLITE
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settings:
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# Min/max must be between 0 and 9,223,372,036,854,775,808
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minimum-bet: 1000
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maximum-bet: 1000000
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# Aliases to the '/coinflip' command
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command_aliases:
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- cf
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# How much needs to be won to broadcast to everyone? Set to 0 to broadcast all winnings.
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minimum-broadcast-winnings: 1000
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tax:
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enabled: true
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rate: 5.0 # 5% tax
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# Economy providers
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# If you are using custom provider (from our API),
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# ensure to add the section with the provider identifier
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# being the main key (e.g. VAULT).
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providers:
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# This economy provider will be used if the player does /cf create <amount>
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# without specifying a currency provider after the amount to use if multiple
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# providers are enabled.
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default_provider: "VAULT"
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# Vault Economy (requires Vault + economy plugin)
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# https://dev.bukkit.org/projects/vault
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VAULT:
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enabled: true
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display_currency_name: "Money"
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# TokenEnchant Economy (requires TokenEnchant plugin)
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# https://polymart.org/resource/155
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TOKENENCHANT:
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enabled: true
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display_currency_name: "TokenEnchant"
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# TokenManager Economy (requires TokenManager plugin)
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# https://www.spigotmc.org/resources/8610/
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TOKENMANAGER:
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enabled: true
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display_currency_name: "TokenManager"
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# UltraPrisonCore Tokens Economy (requires UltraPrisonCore plugin)
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# https://www.spigotmc.org/resources/86845/
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ULTRAPRISONCORE:
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enabled: true
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display_currency_name: "UltraPrisonCore"
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# GamePoints Economy (requires GamePoints plugin)
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# https://www.spigotmc.org/resources/84121/
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GAMEPOINTS:
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enabled: true
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display_currency_name: "Points"
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# PlayerPoints Economy (requires PlayerPoints plugin)
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# https://www.spigotmc.org/resources/80745/
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PLAYERPOINTS:
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enabled: true
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display_currency_name: "Points"
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coinflip-gui:
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title: "&lFLIPPING COIN.."
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games-gui:
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title: "&lCOINFLIP GAMES"
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rows: 4
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# You can add more items here
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filler-items:
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border:
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material: GRAY_STAINED_GLASS_PANE
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display_name: "&r"
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slots: [27, 28, 29, 33, 34]
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stats:
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slot: 31
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material: BOOK
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display_name: "&6&l&nSTATISTICS"
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lore:
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- ""
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- "&fHere you can view your statistics"
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- "&ffrom all your Coinflip games."
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- ""
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- " &ePlayer: &f{PLAYER}"
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- ""
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- " &eWins: &f{WINS}"
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- " &eLosses: &f{LOSSES}"
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- " &eProfit: &f${PROFIT}"
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- " &eWin Percentage: &f{WIN_PERCENTAGE}%"
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# Items below here are fixed and ID should not be removed/changed.
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create-new-game:
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# Set this to false to disable the game builder gui
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enabled: true
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slot: 35
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material: NETHER_STAR
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display_name: "&a&lCreate Game"
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lore:
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- "&7Click here to create a new game!"
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coinflip-game:
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display_name: "&e{PLAYER}"
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material: PLAYER_HEAD
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lore:
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- ""
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- "&e&lWager"
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- " &f{AMOUNT}"
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- ""
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- "&e&lCurrency"
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- " &f{CURRENCY}"
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- ""
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- "&7&oClick here to start a Coinflip game"
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no-games:
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slot: 13
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material: BARRIER
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display_name: "&cNo games found!"
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lore:
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- ""
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- "&fThere are no active coinflip games."
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- "&fStart one with &e/coinflip create <amount>"
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error-no-funds:
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material: BARRIER
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display_name: "&cInsufficient funds!"
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lore:
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- ""
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- "&fYou do not have enough funds to play this coinflip"
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next-page:
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slot: 32
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material: PAPER
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display_name: "&2&lNext Page"
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lore:
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- "&7Click to go to the next page."
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previous-page:
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slot: 30
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material: PAPER
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display_name: "&c&lPrevious Page"
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lore:
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- "&7Click to go to the previous page."
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gamebuilder-gui:
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title: "&lGAME BUILDER"
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rows: 3
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filler-items:
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border:
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material: GRAY_STAINED_GLASS_PANE
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display_name: "&r"
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slots: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 13, 17, 19, 20, 21, 22, 23, 24, 25]
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amount-items:
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plus_100:
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slot: 14
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material: PLAYER_HEAD
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base64: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNWZmMzE0MzFkNjQ1ODdmZjZlZjk4YzA2NzU4MTA2ODFmOGMxM2JmOTZmNTFkOWNiMDdlZDc4NTJiMmZmZDEifX19
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display_name: '&a&l+100'
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set_amount: '+100'
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plus_500:
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slot: 15
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material: PLAYER_HEAD
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base64: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNWZmMzE0MzFkNjQ1ODdmZjZlZjk4YzA2NzU4MTA2ODFmOGMxM2JmOTZmNTFkOWNiMDdlZDc4NTJiMmZmZDEifX19
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display_name: '&a&l+500'
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set_amount: '+500'
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plus_1000:
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slot: 16
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material: PLAYER_HEAD
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base64: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNWZmMzE0MzFkNjQ1ODdmZjZlZjk4YzA2NzU4MTA2ODFmOGMxM2JmOTZmNTFkOWNiMDdlZDc4NTJiMmZmZDEifX19
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display_name: '&a&l+1,000'
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set_amount: '+1000'
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minus_1000:
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slot: 10
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material: PLAYER_HEAD
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base64: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNGU0YjhiOGQyMzYyYzg2NGUwNjIzMDE0ODdkOTRkMzI3MmE2YjU3MGFmYmY4MGMyYzViMTQ4Yzk1NDU3OWQ0NiJ9fX0=
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display_name: '&c&l-1,000'
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set_amount: '-1000'
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minus_500:
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slot: 11
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material: PLAYER_HEAD
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base64: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNGU0YjhiOGQyMzYyYzg2NGUwNjIzMDE0ODdkOTRkMzI3MmE2YjU3MGFmYmY4MGMyYzViMTQ4Yzk1NDU3OWQ0NiJ9fX0=
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display_name: '&c&l-500'
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set_amount: '-500'
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minus_100:
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slot: 12
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material: PLAYER_HEAD
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base64: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNGU0YjhiOGQyMzYyYzg2NGUwNjIzMDE0ODdkOTRkMzI3MmE2YjU3MGFmYmY4MGMyYzViMTQ4Yzk1NDU3OWQ0NiJ9fX0=
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display_name: '&c&l-100'
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set_amount: '-100'
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currency-select:
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slot: 13
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material: OAK_SIGN
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display_name: "&f&lCurrency"
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lore-header:
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- "&r"
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- "&7Amount Bet: &f{BET_AMOUNT}"
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- "&r"
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- "&eSelected Currency"
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currency_lore_selected: "&a&l{CURRENCY}"
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currency_lore_unselected: "&7{CURRENCY}"
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lore-footer:
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- "&r"
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custom-amount:
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slot: 18
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material: ANVIL
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display_name: "&6&lSet Custom Amount"
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lore:
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- "&7Click to enter a value in chat!"
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create-game:
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slot: 26
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material: LIME_DYE
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display_name: "&a&lCreate Game"
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lore:
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- "&7Click to create your game"
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error-limits:
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material: BARRIER
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display_name: "&cOut of betting limits!"
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lore:
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- ""
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- "&fYou must keep between the minimum"
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- "&fand maximum betting limits."
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error-game-exists:
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material: BARRIER
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display_name: "&cYou already have a game active!"
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lore:
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- ""
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- "&fYou must &l/cf delete &fyour current"
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- "&fgame before creating a new one."
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error-no-funds:
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material: BARRIER
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display_name: "&cInsufficient funds!"
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lore:
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- ""
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- "&fYou do not have enough to create this game"
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